![]() Which leaves several projects in the resource-gathering phase because none of them get the full number of Components that they need. (And the player has NO ability to steer what Components he does have to _his_ priority list of which projects should get their Components first. Use the Pollution Overlay to see the affected areas. The components, specifically, will be VERY handy in other. Pollution Deposits spread Pollution contaminating nearby buildings and causing Radiation Sickness. Its a lot easier than building other expensive building and then trying to build back up to this. ![]() The post-apocalyptic landscape still holds some scars from the cataclysm. After the countdown ends, the salvage operation is immediate and final, so use it carefully. Pollution can be seen as pink puddles on the terrain and its areas of effect with the Pollution Overlay. This starts a short countdown during which you can still cancel the salvage command. To salvage a building, select Salvage in the building info. Which doesn't even take into account the numerous settlement requests that require Components. Buildings can also be salvaged to get back roughly half of their construction materials. Once a building is constructed, its operation can be adjusted in a number of ways. So I'm caught in a Catch -22 (a no-win situation) wherein I NEED Components in large quantities, but to produce them requires that I _already_ have large quantities of Components to make the things that make it possible to produce Components. Buildings make up your colony and are essential for its proper functioning. And by the mid- to late-game, you've probably looted every Components site on the world map. Notably, in the aftermath of 9/11, the Council issued UNSCR 137329 which obliges. If you're lucky, TWO settlements may offer Components ( at a steep price). component of peacekeeping and peace-building operations worldwide (DCAF. so you can snag Research Nodes on the World Map - 73 / 349 14.) Scrapper. Surviving the Aftermath is one of the most anticipated survival, colony builder games of the year and its finally releasing out of early access for version. so you can trade for Metal, Components, and Concrete - 80 / 422 13.) Outpost Depot. They can be traded, found on the world map or you get them from random visitors. The world map is a bit finicky but usually once I start finding them, I have more than enough. Trading for Components from other settlements is rather limited. Surviving the Aftermath Comprehensive Plastic Extractor Guide for Platinum Update. I've been playing for 3-4 hours but haven't found any. The problem is, the only way YOU can produce them is with an Electronics Factory - which requires Heavy Metals - which requires an upgraded Auto- Metal Extractor - which requires 30 Components- which requires a power grid made up of units that all require Components. In the mid- to late-game practically everything requires Components.
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